Production Volume Rendering


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Author by : Magnus Wrenninge
Languange Used : en
Release Date : 2012-09-25
Publisher by : CRC Press

Due to limited publicly available software and lack of documentation, those involved with production volume rendering often have to start from scratch creating the necessary elements to make their sys

Multithreading For Visual Effects


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Author by : Martin Watt
Languange Used : en
Release Date : 2014-07-29
Publisher by : CRC Press

Tackle the Challenges of Parallel Programming in the Visual Effects Industry In Multithreading for Visual Effects, developers from DreamWorks Animation, Pixar, Side Effects, Intel, and AMD share their

Fluid Simulation For Computer Graphics


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Author by : Robert Bridson
Languange Used : en
Release Date : 2008-09-18
Publisher by : CRC Press

Animating fluids like water, smoke, and fire using physics-based simulation is increasingly important in visual effects, in particular in movies, like The Day After Tomorrow, and in computer games. Th