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Gpu Pro 2


Author by : Wolfgang Engel
Languange Used : en
Release Date : 2016-04-19
Publisher by : CRC Press



Description : This book focuses on advanced rendering techniques that run on the DirectX and/or OpenGL run-time with any shader language available. It includes articles on the latest and greatest techniques in real...



Gpu Pro 6


Author by : Wolfgang Engel
Languange Used : en
Release Date : 2015-07-28
Publisher by : CRC Press



Description : The latest edition of this bestselling game development reference offers proven tips and techniques for the real-time rendering of special effects and visualization data that are useful for beginners ...



Real Time Shadows


Author by : Elmar Eisemann
Languange Used : en
Release Date : 2016-04-19
Publisher by : CRC Press



Description : Important elements of games, movies, and other computer-generated content, shadows are crucial for enhancing realism and providing important visual cues. In recent years, there have been notable impro...



Multithreading For Visual Effects


Author by : Martin Watt
Languange Used : en
Release Date : 2014-07-29
Publisher by : CRC Press



Description : Tackle the Challenges of Parallel Programming in the Visual Effects Industry In Multithreading for Visual Effects, developers from DreamWorks Animation, Pixar, Side Effects, Intel, and AMD share their...